It's looking good. Battle system and music work. Art needs to be updated. Some crashes, but overall relatively stable for a .001 version. Needs to do some major refinishing on menus, dialogue, etc.
Overall, pretty darn exciting. Playtested it for about hour and half. Only got sick of it after that. So, that's pretty good, all things considered.
Showing posts with label good news. Show all posts
Showing posts with label good news. Show all posts
Thursday, March 15, 2012
Tuesday, March 13, 2012
Hallelujah!
Programmer finally returned my emails and sent me the latest version of the code. I can put away the brown paper bag I was using to calm myself.
So far we have:
-A working battle system of 3 vs. 3 (but not 1 vs. 1)
-some battle icons I need to edit for touch areas
-A story system that kinda works
-some major bugs we need to squash.
Artist has also done some really great art, can't wait to share it.
Monday, February 20, 2012
Yesss
Developer will be sending me code this week, I finally get to review some of it. He says he was having trouble with some bugs.
Copywriter has sent me a draft piece, and I have a bunch of editing, writing, and storyboarding to do.
It's going to be a full day where I wish I owned a more expensive, ergonomic chair.
Copywriter has sent me a draft piece, and I have a bunch of editing, writing, and storyboarding to do.
It's going to be a full day where I wish I owned a more expensive, ergonomic chair.
Sunday, January 15, 2012
Saturday, January 14, 2012
Picking up the iMac for development today....
Wish me luck that all goes well. Hopefully it's not a dud. That would be a lot of $$$.
Tuesday, January 10, 2012
Sound guy now working on music
He really apparently got what I was trying to say.
Which was nice, since that was a two and half hour e-mail to write.
Storyboard meeting tomorrow with the new copy editor I'm hoping to take on with me, we'll see how it goes.
Which was nice, since that was a two and half hour e-mail to write.
Storyboard meeting tomorrow with the new copy editor I'm hoping to take on with me, we'll see how it goes.
Thursday, December 15, 2011
And geez
My pageviews are up like crazy today. Are people just bored or what?
Thanks for stopping by.
Thanks for stopping by.
Monday, December 12, 2011
Exciting!
Programmer had first demo to show me of the story scenes. So far, it's looking pretty alright. I should have a battle scene demo by Thursday.
Deep breaths.
Deep breaths.
Friday, December 9, 2011
Friday, December 2, 2011
Great talk with the developer today
I'm sooooooo happy I am working with an efficient, organized developer who understands the messes of text that I send him in word documents as well as the game design ideas I have and why I've decided on them. Yessssss.
That aside, it's looking like by Dec. 19 or so (so before I go home to my family) that I'll have a working, living breathing demo I can show to my family about what I've been working on for the last year.
That and I am probably starting a new job in two weeks! I'm going to be the bearer of so much good news! Yeah, yeah!
That aside, it's looking like by Dec. 19 or so (so before I go home to my family) that I'll have a working, living breathing demo I can show to my family about what I've been working on for the last year.
That and I am probably starting a new job in two weeks! I'm going to be the bearer of so much good news! Yeah, yeah!
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