Was downloading Xcode and my system needs a software update. Frack! I'm in the middle of moving large files with Dropbox. Arghness!
Deep breaths.
Showing posts with label calm it down sister. Show all posts
Showing posts with label calm it down sister. Show all posts
Wednesday, March 14, 2012
Tuesday, March 13, 2012
Hallelujah!
Programmer finally returned my emails and sent me the latest version of the code. I can put away the brown paper bag I was using to calm myself.
So far we have:
-A working battle system of 3 vs. 3 (but not 1 vs. 1)
-some battle icons I need to edit for touch areas
-A story system that kinda works
-some major bugs we need to squash.
Artist has also done some really great art, can't wait to share it.
Wednesday, February 22, 2012
Sunday, January 15, 2012
Saturday, December 31, 2011
I seriously need to just pick a musician
I don't have the time to waste on e-mailing all these people back...it's getting frustrating.
Friday, December 30, 2011
This may seriously be the hardest choice I've had to make yet.
=(
I want to hire them all. Balls.
OK, recap:
1) I want classic fantasy.
2) I want someone with an understanding of chiptunes for the comedic themes.
3) I want someone who really wants to work on a fantasy game.
4) I want a really awesome ballad piece that is intricate, so I want someone capable of that.
5) I want someone I can give a chance, my age, if possible. (I believe in hiring in my generation.)
Repeat after me: Do not let having worked with John Mayer, Hollywood films, International Automakers, A-list film companies, or other people who are amazing. I want someone who can grow with the project.
Deep breath.
I want to hire them all. Balls.
OK, recap:
1) I want classic fantasy.
2) I want someone with an understanding of chiptunes for the comedic themes.
3) I want someone who really wants to work on a fantasy game.
4) I want a really awesome ballad piece that is intricate, so I want someone capable of that.
5) I want someone I can give a chance, my age, if possible. (I believe in hiring in my generation.)
Repeat after me: Do not let having worked with John Mayer, Hollywood films, International Automakers, A-list film companies, or other people who are amazing. I want someone who can grow with the project.
Deep breath.
Wednesday, December 28, 2011
Character designer finally sent me some updated art
At first I was freaking out, but then I looked through the rest of the art, and realized she did a pretty good job with it. I can't believe how much the main character has changed over the last six months. Not bad changes, just different. I'll have to post it later.
Monday, December 12, 2011
Exciting!
Programmer had first demo to show me of the story scenes. So far, it's looking pretty alright. I should have a battle scene demo by Thursday.
Deep breaths.
Deep breaths.
Tuesday, December 6, 2011
More emails!
I don't know why I'm getting so excited about that. But dev believes we should have first demo by Friday.
BY. FRIDAY.
*gasps and dies*
BY. FRIDAY.
*gasps and dies*
Sunday, December 4, 2011
But now the designers aren't sending me emails.
Why can't I get a whole team of people to send me emails, and not just one person at a time??
Tuesday, November 29, 2011
Sending Devs e-mails
Is so much harder when you can't have face-to-face meetings. I hate sending 2 page long e-mails. It's like running a marathon sometimes or writing a university paper by time I'm finished.
Not to mention I have to basically finish EVERYTHING (Character art including boss art, dialogue, double-check the decision tree) by the end of this weekend. Programmer said it'll take him a week (so like after this weekend) to finish the first demo.
I'm happy I'm so busy, but dang it, why didn't I have this crap figured out earlier?!??!
Not to mention I have to basically finish EVERYTHING (Character art including boss art, dialogue, double-check the decision tree) by the end of this weekend. Programmer said it'll take him a week (so like after this weekend) to finish the first demo.
I'm happy I'm so busy, but dang it, why didn't I have this crap figured out earlier?!??!
Monday, November 28, 2011
Programmer not dead
He just was busy.
For two weeks.
....
Well, I don't care either way, I think it'll work out fine this way because everything's running almost on the same schedule now. Battle system hacked out last night, now just lines of dialogue left.
For two weeks.
....
Well, I don't care either way, I think it'll work out fine this way because everything's running almost on the same schedule now. Battle system hacked out last night, now just lines of dialogue left.
Wednesday, November 23, 2011
Whew
My main artist, A, e-mailed me back and told me her scanner wasn't working, which is why I hadn't heard from her this week. I was seriously ready to start hyperventilating.
More than normal, that is.
I'll post some art later today, hopefully.
More than normal, that is.
I'll post some art later today, hopefully.
Subscribe to:
Posts (Atom)
