Of one of the playable characters. I've asked for a few changes, and I'll be putting them up soon.
I have a bunch of copy to edit tomorrow evening. Didn't get to it tonight.
Waiting for the code from the programmer.
Tuesday, February 21, 2012
Monday, February 20, 2012
Now researching 2D art effects
Could be interesting, but I felt good that a lot of people who are small studios don't always know a lot about 2d art animation stuff.
Story boarding almost finished for the day. Taking a lot longer than I expected because I forgot about a couple of gameplay elements that I'm hoping to release in the 2nd release sometime.
As always, if you would like to be a beta-tester, sign up at www.interrgames.com
Story boarding almost finished for the day. Taking a lot longer than I expected because I forgot about a couple of gameplay elements that I'm hoping to release in the 2nd release sometime.
As always, if you would like to be a beta-tester, sign up at www.interrgames.com
Considering buying a course in App Development
I know there are tons of free resources, but I'm looking at trying out a course or two that I might be able to make a tax deduction as employee training.
Also, I don't want to do a Google search every time I'm looking through something. I'd rather just get it over with in a large chunk.
I'll check out some free resources and then consider my next steps, I guess.
Also, I don't want to do a Google search every time I'm looking through something. I'd rather just get it over with in a large chunk.
I'll check out some free resources and then consider my next steps, I guess.
Yesss
Developer will be sending me code this week, I finally get to review some of it. He says he was having trouble with some bugs.
Copywriter has sent me a draft piece, and I have a bunch of editing, writing, and storyboarding to do.
It's going to be a full day where I wish I owned a more expensive, ergonomic chair.
Copywriter has sent me a draft piece, and I have a bunch of editing, writing, and storyboarding to do.
It's going to be a full day where I wish I owned a more expensive, ergonomic chair.
Sunday, February 12, 2012
I have like 2 pages of dialogue left to complete
And I'm completely creatively tapped.
I've had a really strong two weeks of working really hard on this material, but I'm really struggling, I think I've burned myself out a bit with this.
I'm blocked. I'm at the endings sequences, and I'm having performance anxiety. The way the current endings are structured don't make any sense. I can't make too many changes without adding changes to the programming....sigh...this is going to be a little rough.
I don't have time to recharge creatively, either. The clock is ticking, and this is going to get more expensive the more time I waffle on this.
I seriously need a solution that is going to work. Stat.
I've had a really strong two weeks of working really hard on this material, but I'm really struggling, I think I've burned myself out a bit with this.
I'm blocked. I'm at the endings sequences, and I'm having performance anxiety. The way the current endings are structured don't make any sense. I can't make too many changes without adding changes to the programming....sigh...this is going to be a little rough.
I don't have time to recharge creatively, either. The clock is ticking, and this is going to get more expensive the more time I waffle on this.
I seriously need a solution that is going to work. Stat.
Saturday, February 11, 2012
Just did the budget for this game
I'm kind of sick when I think about how much money I have left in my budget...I don't have a lot of money left before I'm tapped out and can't afford any more.
This is getting rough.
This is getting rough.
Music finished!
Tracks sound great, really happy about it. Might hire the composer to do additional music once I've released a beta of the game to add additional tracks.
Today's to-do list:
I want to e-mail everyone to start speeding things up, but I should let them take their time...the text isn't ready, so it doesn't matter about the other stuff at this point.
Today's to-do list:
- finish storyboarding (more to do for new copywriting stuff)
- finish editing dialogue (sections of the first 50 pages need work)
- Start learning a bit of code so that I can contribute (minimally) to the programming (because I'm going to need to input all the code functions into the text, I have a feeling)
I want to e-mail everyone to start speeding things up, but I should let them take their time...the text isn't ready, so it doesn't matter about the other stuff at this point.
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