Love the music, the animation, everything about the game is classy.
But unless I get a certain detective score, I don't get to see special scenes.
That would be ok, but the chapters are long...and if I make one mistake I have to do the whole chapter over again? Really?
Thursday, January 5, 2012
Playtesting
A friend and I will be play-testing the game this weekend.
I also got a good view of what choose-your-own-adventure games often do wrong by playing a copy of 'The Flower Shop' (Which I can't believe the author charged $9.99!) by seeing that the lower the amount of interaction, the less players enjoy a game. If you're going to make a choose your own adventure game...it needs to ooze style. Pretty much every iPhone game I've played has lacked substance. Mage Gauntlet is pretty alright, but it's still not my kind of game. I want a game that makes me think I'm ok with making one kind of choice/another kind of choice, but that makes me feel like no matter what choice I choose I'll get a good story, but potentially a bad ending....or at least that I want to play through the rest of the story so that I know everything that's going on.
Well, that's the kind of game I currently seem to be making, anyways.
Cause of Death for iPhone (by EA, no less) and Touch Detective up next.
Storyboards continue....wow I need more time for this stuff.....
I also got a good view of what choose-your-own-adventure games often do wrong by playing a copy of 'The Flower Shop' (Which I can't believe the author charged $9.99!) by seeing that the lower the amount of interaction, the less players enjoy a game. If you're going to make a choose your own adventure game...it needs to ooze style. Pretty much every iPhone game I've played has lacked substance. Mage Gauntlet is pretty alright, but it's still not my kind of game. I want a game that makes me think I'm ok with making one kind of choice/another kind of choice, but that makes me feel like no matter what choice I choose I'll get a good story, but potentially a bad ending....or at least that I want to play through the rest of the story so that I know everything that's going on.
Well, that's the kind of game I currently seem to be making, anyways.
Cause of Death for iPhone (by EA, no less) and Touch Detective up next.
Storyboards continue....wow I need more time for this stuff.....
Wednesday, January 4, 2012
Music Composer Chosen
No lie, I woke up two days ago and was like, "I know which one I'm going to hire!"
Weird.
On another note, I had a dream that my game had graphics and action similar to Mage Gauntlet. And vampires. Weird, were-vampires. With bad 2d game sprites with low-res shading.
I gotta stop making lists while I go to sleep.
Weird.
On another note, I had a dream that my game had graphics and action similar to Mage Gauntlet. And vampires. Weird, were-vampires. With bad 2d game sprites with low-res shading.
I gotta stop making lists while I go to sleep.
Monday, January 2, 2012
Well, I think I've decided on the person I want for music
Going home tomorrow, and this is on the list:
-Meeting with programmer friend to review app
-Meeting with artist sometime in the next week (to give away all my dollar$)
-meeting next week with programmer to talk about game.
-meeting with editor to discuss editing of my terrible script to make it better
-finish script (oh yeah, that...that meat of the game thing....)
I should probably finish packing at some point....
-Meeting with programmer friend to review app
-Meeting with artist sometime in the next week (to give away all my dollar$)
-meeting next week with programmer to talk about game.
-meeting with editor to discuss editing of my terrible script to make it better
-finish script (oh yeah, that...that meat of the game thing....)
I should probably finish packing at some point....
Musician interviews are finished
But still torn. Both are good, both were ok to talk with. Might have to go with a gut feeling on this, but think I'll ask for a second opinion.
Sunday, January 1, 2012
Storyboards...almost...finished...
I just need to finish it tonight, and then I can go home to bed. Not to mention, that means I can hammer out the dialogue in a massive fell swoop over the next few days. Which is awesome. Happy that I'm almost done the storyboards.
Kind of wanted to go the whole 'shades of grey' with a lot of things, but decided for money purposes, bestif I stick to a slightly more optimistic storyline. People like dark storylines, but that's the not the focus of the longer storyline arcs, here.
Well, 3/4 of them, anyways.
Sigh. It's hard to be a manager and be creative at the same time.
Kind of wanted to go the whole 'shades of grey' with a lot of things, but decided for money purposes, bestif I stick to a slightly more optimistic storyline. People like dark storylines, but that's the not the focus of the longer storyline arcs, here.
Well, 3/4 of them, anyways.
Sigh. It's hard to be a manager and be creative at the same time.
I have it down to two incredibly talented composers
I tried to narrow it down by price...but they're asking the same price! AHA. HILARIOUS.
Seriously, the stuff they've made is really, really powerful stuff.
That aside, I'm happy with either that I pick, I think.
Seriously, the stuff they've made is really, really powerful stuff.
That aside, I'm happy with either that I pick, I think.
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