So I have been working on a project I started in the summer to make an iPhone game.
I decided I would blog some of my experience, and being as transparent as I possibly can without giving away too much in the game, and without boring other people. (We'll see which one of those I really accomplish.)
I have always wanted to try and make a commercial game, but time or $ has always held me back. I definitely have time (but next to no $) so this will be about my attempt to create a game that I think is really fun, and learn along the process.
Development:
Code: Searching for a programmer (last one backed out at the last minute)
Art: 1 Designer doing character art, 1 Designer doing 3d backgrounds
Story Design/Game Concept/Marketing and Organizing: 25% complete for the demo (subject to change, depending on who I get to help me program this sucker.)
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